Three new video's has been released for Operation Flashpoint 2: Dragon Rising. The video's can be found in the OFP2:DR video section on this website. Check the first below! The video's has been posted on GameSpot first, take a look here.
A new update for QuakeLive fixes alot of issues regarding the Mac and Linux platform. Below a list of changes/fixes:
- Fixed an issue that would cause one flag to go missing during a CTF match. - Fixed issues with s_musicvolume and s_volume getting reset to pre-defined values rather than user settings. - Fix for on-screen damage indicator. The effect was incorrect. Three new cvars have been added as well to modify the effect. (cg_screenDamage, cg_screenDamage_Self, cg_screenDamage_Team) - Fix for spectator overhead name text popping during scaling. - Console timestamps fixed when using the "echo" command. - Changes to shotgun pellet spread. Inner ring now does more damage than outer ring, for a total of 110 damage. - cg_hudfiles will now default back to ui/hud.txt when incorrectly set. Platform Specific Changes: - OSX: (10.6 specific) Sound issues resulting in extremely loud audio should be fixed. - OSX: Sound mixing speed fixed. - OSX: Right mouse button fixes. - OSX: Game window now always on top. - Linux: Mouse now properly returns to the middle of screen when leaving a menu under in_dgamouse 1. Should help with mouse focus issues.
Codemasters released another trailer for Operation Flashpoint 2: Dragon Rising. The trailer is called Eagle Offense and shows in-game footage of the assault on an airfield by Infantry and light armored vehicles. You'll see various combat situations and some helicopter action. Check the trailer below!