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Update for QuakeLive fixes Mac and Linux issues
Written by widow.nl   
Thursday, 24 September 2009

A new update for QuakeLive fixes alot of issues regarding the Mac and Linux platform. Below a list of changes/fixes:

- Fixed an issue that would cause one flag to go missing during a CTF match.
- Fixed issues with s_musicvolume and s_volume getting reset to pre-defined values rather than user settings.
- Fix for on-screen damage indicator. The effect was incorrect. Three new cvars have been added as well to modify the effect. (cg_screenDamage, cg_screenDamage_Self, cg_screenDamage_Team)
- Fix for spectator overhead name text popping during scaling.
- Console timestamps fixed when using the "echo" command.
- Changes to shotgun pellet spread. Inner ring now does more damage than outer ring, for a total of 110 damage.
- cg_hudfiles will now default back to ui/hud.txt when incorrectly set.

Platform Specific Changes:

- OSX: (10.6 specific) Sound issues resulting in extremely loud audio should be fixed.
- OSX: Sound mixing speed fixed.
- OSX: Right mouse button fixes.
- OSX: Game window now always on top.
- Linux: Mouse now properly returns to the middle of screen when leaving a menu under in_dgamouse 1. Should help with mouse focus issues.


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